
Eventually Bethesda scrapped the idea for The Elder Scrolls IV: Oblivion, but in Fallout 3 they have gone the other way, allowing children for realism, but making them invincible.

This once again raised issues, because the tactic would undermine the whole point of children being there, which was making the game more realistic. Bethesda's response was to simply make the characters invincible. Bethesda faced a similar problem when making The Elder Scrolls IV: Oblivion, as they considered adding children to make the game more realistic, but this was controversial – if the children could be killed, Bethesda could be accused of making a child murder simulation. If you kill them you get the Childkiller Reputation.Ĭhildren in Fallout 3, Fallout: New Vegas, and Fallout 4 cannot be killed.

"Yellow: Your dweller is doing okay, but could be happier."."Green: Your dweller is happy, way to go!".Happiness icons are color coded, for easy reference: Assign them to the training rooms for some book worm or physical training. If they are sick, a little RadAway and/or stimpaks will increase their happiness.If they are in any other room, their happiness will raise to at least 75%. It will lift their spirits and make them happy. Give them some time with the opposite sex in the living rooms.Since the radio studio boosts Happiness in the Vault, placing high Charisma dwellers inside the radio room will increase everyone's happiness greatly.A successful rush raises happiness for everyone assigned to that room by 10%, but failing one does the exact opposite.Dwellers are happier in rooms which correspond to their highest SPECIAL stat.

A lack of food, water, or power will bring down their mood. There are several ways of keeping vault dwellers happy:
